//==============================================================================
// Mountain giant_anim.txt
//==============================================================================

//==============================================================================
define sack
{
	set hotspot
	{
		version
		{
			Visual Attachments A Santa Sack
		}
	}
}

//==============================================================================
define head
{
	set hotspot
	{
		version
		{
			Visual Attachments A Santa Hat
		}
	}
}

//==============================================================================
define reindeerHat
{
	set hotspot
	{
		version
		{
			Visual Attachments A Reindeer Hat
		}
	}
}
//==============================================================================
define antlers
{
   set hotspot
   {
      version
      {
         Visual Animal Elk Antlers
      }
   }
}
//==============================================================================
define reindeerRun
{
	set hotspot
	{
		version
		{
			Visual Animal Elk_RunA
			connect attachpoint antlers hotspot
			connect attachpoint reindeerHat hotspot
		}
	}
}

//==============================================================================
define reindeerIdle
{
	set hotspot
	{
		version
		{
			Visual Animal Elk_WalkA
			connect attachpoint antlers hotspot
			connect attachpoint reindeerHat hotspot
		}
	}
}

//==============================================================================
define reindeerBored
{
	set hotspot
	{
		version
		{
			Visual Animal Elk_BoredA
			connect attachpoint antlers hotspot
			connect attachpoint reindeerHat hotspot
		}
	}
}

//==============================================================================
define norsebirthSFX
{
	set hotspot
	{
		version
		{
			VisualParticle SFX N Myth Unit Birth Effect
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector 
	{
		set hotspot
		{
			version
			{
				Visual Special A SantaOnSleigh_IdleA
				connect TopOfHead Head hotspot
				Connect reserved reindeerIdle hotspot
				Connect reserved0 reindeerIdle hotspot
				Connect reserved1 reindeerIdle hotspot
				Connect reserved2 reindeerIdle hotspot
				Connect reserved4 sack hotspot
				Length 3.0
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector 
	{
		DamageLogic 0 25 50 75
		set hotspot
		{
			version
			{
				Visual Special N Giant_deathA
				ReplaceTexture Special N Giant/Temp Santa Body
				ReplaceTexture Special N Giant Head/Temp Santa Head
				connect TopOfHead Head hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
						tag SpecificSoundSet 0.41 false HeavyFall checkVisible 
						tag SpecificSoundSet 0.83 false HeavyFall checkVisible 
//-- end auto generated section
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Giant_deathA
				ReplaceTexture Special N Giant/Temp Santa Body
				ReplaceTexture Special N Giant Head/Temp Santa Head
				connect TopOfHead Head hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
						tag SpecificSoundSet 0.41 false HeavyFall checkVisible 
						tag SpecificSoundSet 0.83 false HeavyFall checkVisible 
//-- end auto generated section
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Giant_deathA
				ReplaceTexture Special N Giant/Temp Santa Body
				ReplaceTexture Special N Giant Head/Temp Santa Head
				connect TopOfHead Head hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
						tag SpecificSoundSet 0.41 false HeavyFall checkVisible 
						tag SpecificSoundSet 0.83 false HeavyFall checkVisible 
//-- end auto generated section
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Giant_deathA
				ReplaceTexture Special N Giant/Temp Santa Body
				ReplaceTexture Special N Giant Head/Temp Santa Head
				connect TopOfHead Head hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
						tag SpecificSoundSet 0.41 false HeavyFall checkVisible 
						tag SpecificSoundSet 0.83 false HeavyFall checkVisible 
//-- end auto generated section
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector 
	{
		set hotspot
		{
			version
			{
				Visual Special A SantaOnSleigh_IdleA
				connect TopOfHead Head hotspot
				Connect reserved reindeerBored hotspot
				Connect reserved0 reindeerBored hotspot
				Connect reserved1 reindeerBored hotspot
				Connect reserved2 reindeerBored hotspot
				Connect reserved4 sack hotspot
				Length 3.0
			}
		}
	}
}


//==============================================================================
anim Walk
{
	SetSelector 
	{
		set hotspot
		{
			version
			{
				Visual Special A SantaOnSleigh_WalkA
				connect TopOfHead Head hotspot
				Connect reserved reindeerRun hotspot
				Connect reserved0 reindeerRun hotspot
				Connect reserved1 reindeerRun hotspot
				Connect reserved2 reindeerRun hotspot
				Connect reserved4 sack hotspot
				Length 3.0
			}
		}
	}	
}


